In a forum post over on the programming forums for Star Citizen, director of graphics engineering Ali Brown has announced that Star Citizen will now use Khronos' Vulkan API, rather than switching to ...
Vulkan is a new graphics technology from the makers of OpenGL. It’s designed to be more efficient than its predecessors by offering developers direct access to graphics hardware… although that also ...
Google announced it is leveling up its multiplatform game offering in time for the Game Developers Conference next week, with graphics improvements leading the way. In a press call, Matthew McCullough ...
Games and other graphics-intensive applications require a middleman to get the best performance. On the simplest level, a graphics API serves as a translator between the hardware (GPU) and software ...
OpenGL has always been the standard graphics API used in Android, but now that the Khronos Group announed Vulkan, that may change. Vulkan is not set to replace OpenGL, at least not right away, but it ...
What is a graphics API? API is short for application programming interface. When it comes to video games on the PC, developers almost always use one of the popular APIs to bring the games to life on ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results