Over the weekend Cloud Imperium Games (CIG), developer of Star Citizen, has signalled an important change in the rendering API used for the game on Windows systems. A year ago CIG stated that it ...
Crytek's newly published roadmap for CryEngine reveals big features are not far off at all. First is DirectX 12 multi-GPU support, a complete DirectX 12 renderer, the possibility of support for NVIDIA ...
Over the last few years, numerous video games have started offering players the option of switching between graphics APIs for better compatibility and smoother performance. Baldur’s Gate 3 is no ...
There's no need for Nvidia's handy Vulkan extension any longer... When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Today marks the moment the ...
Baldur's Gate 3 is now out on PC. The game supports two APIs: Vulkan and Microsoft's DirectX 11. Since the difference between these two libraries isn't clear, many gamers are confused about what this ...
After installing the massive game that is Baldur’s Gate 3 and then opening it up, you’ll be faced with your first dilemma of the game — should I use DirectX 11 or Vulkan as your choice of graphics API ...
The look of games on Linux-based Steam machines and mobile devices should improve significantly with the soon-to-be-released Vulkan API (application programming interface). Vulkan can be used for many ...
The new Vulkan API from Khronos officially unveiled today, and it promises to bring low-overhead gaming to mobile developers in a cross-platform, cross-GPU way. Share on Facebook (opens in a new ...
Futuremark has released a new segment of its popular 3DMark graphics testing suite called "API Overhead". The goal is simple: establish which CPU+GPU+API combination offers the best possible ...
What is a graphics API? API is short for application programming interface. When it comes to video games on the PC, developers almost always use one of the popular APIs to bring the games to life on ...
Cloud Imperium Games has announced that it is to drop DirectX 12 support from its long-in-development crowd-funded spacefaring title Star Citizen, in favour of the cross-platform Vulkan application ...
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