Source: Epic Games The full session schedule for UNREAL FEST has been released, and the early bird ticket discount period has ...
This photograph shows a screen during the 18th edition of the "InCyber" Forum, an international cyber security event, at the Grand Palais in Lille, northern France on April 1, 2026. The forum, which ...
Simon Willison] ported the Moebuis 0.2B image inpainting model to run locally in a web browser.  The web tool simply requires ...
This Unreal Engine water tool looks like a AAA game demo, but it’s actually built for everyday artists.
Back in February, the open-source indie game engine Godot, used to make hits like Slay the Spire 2, was in the midst of a pretty messy problem: the engine’s GitHub repository, which allows developers ...
A few hours after the State of Unreal keynote speech, founder and CEO of Epic Games Tim Sweeney, alongside EVP of development Marcus Wassmer, met with us to talk about everything new with Unreal ...
Vibe coding is a structured approach to building custom applications that combine ease of use with advanced capabilities. As explained by Zinho Automates, this method emphasizes practical ...
Epic said the next generation of its game development engine will take the AAA game development capabilities from UE5 and "expand them with a next-generation game development pipeline" it has been ...
During The State of Unreal keynote at Unreal Fest on Wednesday, Epic Games revealed just how it's embracing generative AI in Unreal Engine (UE). Along with offering the first details on Unreal Engine ...
Looking ahead: Epic Games is laying the groundwork for Unreal Engine 6, and the company is in no hurry to call it a clean break. CEO Tim Sweeney is framing the next engine generation as a gradual ...